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The

Owlforge

Games Engineering | Simulation | Visualization

Projects

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About Me

mae govannen! | Salve | 初めまして。

Or simply put: Hi.

I am a computer scientist with a Master degree in Informatics: Games Engineering at the Technical University of Munich. During my studies I mainly specialized on computer graphics and numerical simulation, but I also have experience with statistical analysis and data visualization.

My research interests range from image denoising on the GPU to enhancing learning experiences via AR. I am also very enthusiastic about everything connected to climate change and disaster control. Lately, optimization-based aproaches to 3D reconstruction and scene understanding sparked my interest.


Currently I am looking for a PhD project.
If you think our areas of research align, feel free to reach out to me.

Games

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Teaching

I worked as a teaching assistant at TUM for the following modules:

  • Game Engine Design (IN0038, IN0039)
  • Real-time Computer Graphics (IN0038, IN0039)
  • Game Physics (IN0037)
  • Fundamentals of Programming (IN0002)
  • Preparatory Course: Mathematics for Computer Scientists
  • Introductory Programming with Python (IN8026)

Do you need help with exam preparations? I am also available as a private tutor.